![]() That's how you completely neglect seeing your local SCP Foundation Doctor. Note - If you encountered SCP-049's elevator, make sure you have the Black Hand.Īnd that's it. Now all checkpoints are unlocked and you can complete the game. Find SCP-008, equip SCP-714 (if you have it), otherwise, use Hazmat Suit to recontain itĦ. You are now in Heavy Containment without disabling the lockdown or triggering 049ĥ. Use Medkits Immediately after escaping and hope it's enough.Ĥ. Let him catch you (playing on Safe, Euclid or Custom - no Permadeath Recommended)ģ. Otherwise bait him into a Tesla Gate or just run away until he gets bored)ġ. (If you have SCP-1499, dodge Old Man by putting it on. More achievements increases the chance of getting one. Keep repeating until you get an Omnicard. It has infinite battery, SCP Radar and complete map.ĥ. The mod plans to add new rooms, events, mechanics, new SCPs, and NPCs in the future. S-Nav upgrades on Very Fine to S-Nav Ultimate. The SCP-173 Mod is a modification of SCP-CB that changes the role of the player from a D-9341 to the role of being SCP-173, the main antagonist of SCP: Containment Breach. You don't need the Optional Items, but they are nice to have, especially if the Gas Mask and Goggles are upgraded with Very Fine (Blue Goggles have infinite battery). SCP-1499 (Behind a Level 3 Door, Recommended, not needed) S-Nav (Found in Peanut lvl 2 card room, or in storage rooms) Gas Mask (Found in the Skull room and event room where Peanut snaps Scientists) The keycard can also be created by putting a quarter into SCP-914 on the 'Fine' setting. The keycard can be found in: The storeroom. It can open the first door to the small testing chamber. As many as you can, without triggering SCP-049 6 Omni Level 1 The level 1 keycard is the lowest level card. The Black Severed Hand (found in Dog area) That's exactly what I did on my Keter playthrough here what im attempting, also i found out that 1499 doesent actually help to much with 049 and that its better to be used with 106 This way, you can avoid 049 all together in a full playthrough. Escape, if you are lucky you will appear at 106 chamber and you could contain him there. Jump in the 106 portal (that black hole on the floor) somewhere in LCZ. Continue doing so until you have omni (should take like 3-6 times) and use 1499 to hide from 106 whenever he appears. Go to 914 and put all of the card items that you have inside (should have atleast 25) and make them go through very fine setting (make sure you as many achievements as possible). Search all of LCZ for various items to turn them into playing card/mastercard at 1162 (also try getting the black hand). ![]() Get 1499 and use it's dimension as an inventory. Harmful Decontamination Gas: In some parts of the facility, Either in the Light or Heavy Containment Zone, they can give out this Decontamination Gas, which can Kill anything if prolong exposed to the gas with no protective gear.Originally posted by =THB= DewRitozz:Get as many achievements as you can in LCZ and go for omni card. ![]() Non-Harmful Decontamination Gas: In some Airlocks, the Decontamination Gas are white smoke (Presumed to be mist or water), after Decontamination is finished, the airlocks will open once again However, SCP-173 only spawns at the gas catwalks and the lockrooms - with adequate planning, one should have no difficulty in navigating these areas whilst avoiding the SCP. An alternate type of decontamination gas is used in the security gateway, however it does not harm the player.ĭue to the effects of the gas on the player's eyes, sight-based SCPs such as SCP-173 pose quite a threat around these areas if the player does not take precautions and equip the gas mask. ![]() Prolonged exposure to the gas will eventually cause the player to suffocate if they are not wearing a gas mask.Īreas where this gas is commonly found include the Class-D cells, the lockroom, gas catwalk, three-way gas catwalk, a variation of the metal corridors, Storage Area 6, the large testing chamber, SCP-035's containment chamber, the plane, and Gate B's control room. To prevent this, the player can wear a gas mask to protect their eyes. The blink icon will be outlined red and the bar will deplete faster. The gas is deployed in many rooms of the site to stop Class-Ds from escaping and/or to prevent SCPs from progressing in the event of a containment breach.ĭecontamination gas will agitate the player's eyes, causing them to blink at faster intervals. Decontamination gas (often mistakenly called smoke) is a security protocol to stop Class-D personnel from escaping and a gameplay element found throughout the facility. ![]()
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